Learned a lot of practical material. The exercises were very practical also.
JIMMY CHAN - THALES TRANSPORT & SECURITY (HONG-KONG) LIMITED
OMG Certified Systems Modeling Professional
|ocsmpprep||OCSMP Model User Exam Preparation||21 hours||This course prepares you for the OMG Certified Systems Modeling Professional (OCSMP). http://www.omg.org/ocsmp/index.htm Interpreting Requirements on Requirement Diagrams Concept of "requirement" Key relationships including derive, verify, satisfy, refine, trace, containment Requirement Diagram description, purpose, and benefits Interpreting System Functionality on Use Case Diagrams Use Case Diagram description, purpose, and benefits Use case structure encompassing use case, actor, and subject Basic relationships including association, include, extend, and generalization. Interpreting Model Organization on Package Diagrams Package Diagram description, purpose, and benefits, aspects of packages including ownership of elements, and defining a namespace Relationships including containment and dependency Concepts of view and viewpoint Interpreting System Structure on Block Diagrams Block definition and description, including definition vs. usage; valuetype (with units), block features including value properties, parts, references, and operations. Block Definition Diagram description, purpose, and benefits; compartments; relationships between blocks including specialization and associations (including composite but not shared aggregation); multiplicities. Internal Block Diagram description, purpose, and benefits; enclosing block; flow ports and standard ports; connectors and item flows; representation of parts. Interpreting System Constraints on Block Definition Diagrams and Parametric Diagrams Interpreting constraint blocks on Block Definition Diagrams Parametric Diagram description, purpose, and benefits; constraint properties, constraint parameters, and constraint expressions Connecting constraint properties and value properties with binding connectors. Interpreting Flow-Based Behavior on Activity Diagrams Activity Diagram description, purpose, and benefits I/O flow including object flow, parameters and parameter nodes, and pins Control flow including control nodes Activity partitions (swimlanes) and actions including decomposition of activities using call behavior action Send signal action and accept event action. Interpreting Message-Based Behavior on Sequence Diagrams Sequence Diagram description, purpose, and benefits Lifelines Asynchronous and synchronous messages Interaction references (to elements outside the diagram). Interpreting Event-Based Behavior on State Machine Diagrams State Machine Diagram description, purpose, and benefits States and regions including state, regions, initial state and final state Transitions including trigger by time and signal events, guard, and action (i.e. effect) and behaviors including entry, exit, and do Interpreting Allocations Across Multiple Diagram Types; Other Topics Allocation description, purpose and usage AllocatedFrom and AllocatedTo Representation including callouts, compartments, allocate activity partitions, and tables Special notations for comment, rationale, problem, and constraint. Some concepts relating to diagrams: diagram frames, ports, parameters, and anchors on diagram frames Diagram header, and diagram description Stereotype|
|UML||Object-Oriented Analysis and Design using UML||21 hours||This course is intended for analysts, designers, developers, testers and project managers. It is an introduction to system modeling using UML. Based on selected systems (case study) following phases of system modeling are presented: from modeling requirements, through business process modeling and documentation of functional and non-functional requirements, to the analytical model. The next step is the design phase - static and dynamic modeling using project classes and the interaction between the system components. Training can be the basis for a comprehensive process modeling in enterprise systems through the use of UML in all phases of software development. Introduction to UML A brief History of UML Overview of issues in the field of object-oriented modeling UML Specification (OMG) UML diagrams overview Requirements management Requirements Types Requirements Categories (FURPS) Methods for gathering requirements Modeling requirements using UML The relationship matrix for the requirements Creating a requirements specification Modeling business processes Activity Diagram Business process modeling in UML The definition of a business process Concurrent flows and decisions Exceptions and Exception Handling Partitions, path Modeling non-functional requirements Components and Deployment diagrams The initial architecture of the system - logical and physical Modeling requirements for security, performance, reliability, ... Modeling functional requirements Modeling functionality with the Use Case diagram Determining the scope of the system Actors and the relationships between them Identifying use cases Association "actor - use case" and its properties The relationship between use cases: include, extend, generalization Creating a use case scenarios and generate diagrams from them (activity, state machine) Analytical model of the system Using communication diagram to identify the main system objects The types of messages: asynchronous, synchronous, reply Specify the numbering sequence of messages Categories of objects: Boundary, Control and Entity Introduction to the project system Modeling the interaction Static Modeling Class Diagram and source code generation Association relationship and its characteristics. Other relationships: aggregation, composition, generalization, dependency, association class Forward/Reverse engineering Generating source code from the model Generating diagram based on the source code Synchronizing code and diagram Object Diagrams, Composite Structure Diagrams, and Package Diagrams Dynamic Modeling Verification of the static model Clarification of method signatures Verification of the class diagram The dynamic modeling at the level of method calls Diagrams: Sequence, State Machine, Timing, and Interaction|
|ocup-2-f100||OCUP2 UML 2.5 Certification - Foundation Exam Preparation||21 hours||OCUP2 Content Developer NobleProg has official OMG OCUP 2 Content Developer status, which means that our course outlines and training materials were developed by the same experts who prepared questions for OCUP 2 exams. Audience Developers, programmers, business analysts, project managers, software architects, testers, people responsible for documentation or anyone involved in the software development process. Objectives Prepares you to work with the most commonly encountered UML elements Teaches you how to create simple UML models Prepares you to be a member of a UML Development Team Why we model The Class Diagram Common Structure Type Dependency Namespace VisibilityKind (public, private, protected) MultiplicityElement Constraint Comment Simple Classifiers PrimitiveType DataType Enumeration EnumerationLiteral Interface InterfaceRealization Signal Reception Structured Classifiers Association Class Classification Generalization Feature Structural Feature Behavioral Feature Property Operation Parameter AggregationKind (Composition, Aggregation) Values LiteralBoolean LiteralInteger LiteralReal LiteralUnlimitedNatural LiteralNull LiteralString Opaque Expression The Object Diagram InstanceSpecification Slot The Package Diagram Packages Package PackageImport The Use Case Diagram Use Cases UseCase Actor Include The Activity Diagram Activities Activity ActivityFinalNode ActivityParameterNode ControlFlow InitialNode DecisionNode FlowFinalNode ForkNode JoinNode MergeNode ObjectFlow ObjectNode Actions Action CallBehaviorAction CallOperationAction, SendSignalAction AcceptEventAction Pin InputPin, OutputPin OpaqueAction The Sequence Diagram Interactions Interaction OccurrenceSpecification ExecutionSpecification ExecutionOccurrenceSpecification DestructionOccurrenceSpecification Lifeline Message MessageOccurrenceSpecification MessageSort MessageEnd Common Behavior CallEvent SignalEvent Trigger OpaqueBehavior The State Machine Diagram State Machines StateMachine State Transition Pseudostate: choice, junction, initial FinalState|